Õ½µØ2Ð޸ĴóÈ« ÁªÏµ¿Í·þ

·¢²¼Ê±¼ä : ÐÇÆÚÈÕ ÎÄÕÂÕ½µØ2Ð޸ĴóÈ«¸üÐÂÍê±Ï¿ªÊ¼ÔĶÁ8de6b25902020740bf1e9b18

rem ---BeginComp:DefaultAmmoComp ---

ObjectTemplate.createComponent DefaultAmmoComp

ObjectTemplate.ammo.magSize 5 ¡ª¡ª µ¯Ï»ÄÚ×Óµ¯ÊýÁ¿£¬-1ΪÎÞÏÞ£» ObjectTemplate.ammo.nrOfMags 7 ¡ª¡ª µ¯Ï»ÊýÁ¿£¬-1ΪÎÞÏÞ£» ObjectTemplate.ammo.reloadTime 6 ¡ª¡ª »»µ¯Ê±¼ä¡£ rem ---EndComp ---

ËùÓÐÎäÆ÷¡¢Ôؾߵĵ¯Ò©ÊýÁ¿¶¼¿ÉÒÔÕâô¸Ä¡£

¾Ñ»÷ǹÁ¬É䣬²»Í˵¯¿Ç £¨ÒÔM95ΪÀý£©

ÕÒµ½ÒÔÏÂÕâ¶Î

rem ---BeginComp:DefaultAnimationComp ---

ObjectTemplate.createComponent DefaultAnimationComp ObjectTemplate.animation.useShiftAnimation 1 ¡ª¡ª ɾµôÕâÒ»ÐÐ ObjectTemplate.animation.shiftDelay 1.8 ¡ª¡ªÉ¾µôÕâÒ»ÐÐ rem ---EndComp ---

½ÓÏÂÀ´ÕÒµ½Õâ¶Î

ObjectTemplate.activeSafe Sound S_ussni_m95_barret_Reload1P ObjectTemplate.modifiedByUser dsu

ObjectTemplate.soundFilename

\s/weapons/handheld/ussni_m95_barret/sounds/barrett_shift_1p.wav\ObjectTemplate.loopCount 1 ObjectTemplate.is3dSound 0 ObjectTemplate.stopType 1 ObjectTemplate.volume 0.75 ObjectTemplate.pitch 1

ObjectTemplate.pan 0.5 ObjectTemplate.reverbLevel 1

°Ñ¡±objects/weapons/handheld/ussni_m95_barret/sounds/barrett_shift_1p.wav¡°É¾µô£¬ Ö»ÁôÏ ¡±

objects/weapons/handheld/ussni_m95_barret/sounds/barrett_1p_reload.wav¡° ×¢Ò⣬ÆäËü¾Ñ»÷ǹ

\¡± ºÍ¡°objects/weapons/handheld/ussni_m95_barret/sounds/barrett_shift_1p.wav\¿É²»Ò»Ñù£¬¿´ÀàËƵļ´¿É¡£

Éä»÷Ö®ºó²»»á×Ô¶¯¹Øµô¾Ñ»÷¾µ£¨ÒÔM95ΪÀý£©

ÕÒµ½ÒÔÏÂÕâ¶Î

rem ---BeginComp:DefaultZoomComp ---

ObjectTemplate.createComponent DefaultZoomComp ObjectTemplate.zoom.zoomDelay 0.09 ObjectTemplate.zoom.zoomLod 1 ObjectTemplate.zoom.addZoomFactor 0 ObjectTemplate.zoom.addZoomFactor 0.2 ObjectTemplate.zoom.changeFovDelay 0.1

ObjectTemplate.zoom.zoomOutAfterFire 0 ¡ª¡ª ¸Ä³É1¼´¿É ObjectTemplate.zoom.disableMuzzleWhenZoomed 1 rem ---EndComp ---

²»¿ª¾Ñ»÷¾µ£¬Ò»ÑùÓÐ×¼ÐÇ £¨ÒÔM95ΪÀý£©

ÏÈÕÒµ½Õâ¶Î